piątek, 30 grudnia 2022

Released pre-alpha of Underneath: Dwarven Artifacts


 

So, I've been developing this game for a while now, after hours. Finally decided to sit down, fix most serious bugs and release it to the public, hopefully to get some motivation for further development.

Underneath: Dwarven Artifacts is a first-person single-player RPG where you play as a dwarven explorer in an underground world, where Dwarven civilization is rebuilding after a huge collapse.

It's a pre-alpha with placeholder assets, but playable. The main unique selling point is character stats advancement system based on food! Check it out!

https://gradir.itch.io/underneath-dwarven-artifacts

piątek, 8 marca 2019

What happened from 2015

To cut long story short:
I've been to Guatemala five times, participating in archaeological project and digging in Ancient Maya ruins in the jungle http://www.nakum.pl
I've been hired in gamedev in 2015 and we've done some great projects:


  • 3D super-looking train simulator done in Unigine engine - I worked as a Level Artist on it
  • 2D game prototype graphically based on awesome paintings by old friend of mine - http://rochurbaniak.com - I worked as in animator, artist and started writing in C#
  • Hollywood film post-production
  • 3D projects in Unity - I did some 3D modelling and texturing work
  • 3D turn-based tactical game prototype - I was mainly a texture artist working in Substance Painter
  • 3D post-apo strategy game called Neverdark which was recently announced - 
 I worked mainly as C# programmer, at the moment doing user interface functionality

So, lots of stuff already, but it's just a glympse!
I've started my own company called Quetzal Studios, I do archaeology from time to time (like establishing an archaeological lab, or doing fotogrammetry http://maya-3d.pl, or some 3D vizualizations - Link
I also started prototyping my own games, like point-and-click adventure game called Polly and Lazy John: FB Link, and one other 3D first-person dungeon crawler with a twist.
I participated in four game jams, helping to create 5 games and doing one by my own! I'll add video links in the comments if anyone would be interested.
When I'll recall some more awesome news I forgot, I'll be smuggling some into new posts with, hopefully, new sketches

Reactivation mode starting

Need... to... get... back... drawing

wtorek, 23 grudnia 2014

Kurgan published

Recently a few archeo-news agencies published articles with my 3d reconstruction mentioned in earlier post.
Still unpolished, but what the hell


wtorek, 25 listopada 2014

72h Game Jam Madness

So I found out about this "Indies vs PewDiePie" Game Jam.
The rules are that you have to make all the content during 72 hours.
Along with a programmer from Singapore and Composer from California, we drank shitloads of coffee, beer (in my case), and slept very little to make the game playable! So after this mad struggle, we managed to release it on monday!

You can play it and rate it on this site:
http://gamejolt.com/games/shooter/the-adventures-of-maya/40036

Also I've made an upgraded gameplay video:


poniedziałek, 17 listopada 2014

Emotions


30 minutes portrait from imagination I made this
evening while listening to Tool
There are those times when you feel you hardly made anything creative that day, and you can either hide and go to sleep / play a game / watch another season of -whatever- or sit down, turn on the music and get creative. heh. which reminds me of this video:



wtorek, 11 listopada 2014

Something different

Today I spontaneously did this thing. Inspired by Eytan Zana
and probably Z. Beksiński. Thank You Sieciech for
encouraging me to add details to it

piątek, 31 października 2014

Evening goblin sketch, archaeological drawings

Just a really quick goblin assassin sketch,
done while listening to my brother's music
(www.nikolakolodziejczyk.com)

By the way, if anyone's interested how a documentation of ancient pottery looks like, I've made a small plate:
I've made thousands of such drawings. Thousands, man

niedziela, 19 października 2014

Small update on still life practice

an update on the scene :) auto-tone helped, but now it's flattened.
Time for the detailing...I'm thinking about cutting all the pieces into layers.
Should've done this from the start

Just a super-quick sketch, thought I'd share.
Must do more of these

niedziela, 12 października 2014

Some still life


Preparing the elements for the boardgame for beta-test version printing! In the meantime, chatting with my cousin through Google Hangouts and some still life painting. This one I started in July... finally managed to work some more on it. To be continued!

sobota, 11 października 2014

Doodling


Apart from working hard on finishing the test-version of our boardgame, I try to sketch daily nowadays.
I strongly recommend visiting http://www.fusroda.com/ site and checking the hangouts there. You can connect with 9 other artists from the world to share screens, talk and chill.

Some more doodles are on the way I hope. Cheers

wtorek, 26 sierpnia 2014

Trip again

I recently visited my family again, and managed to do some more ( too quick :/ ) plein air tryouts!


And also some ( even too quicker ) speed paints



sobota, 26 lipca 2014

Doodling


Some sketches

Starting from today's "I-have-no-idea-what-I'm-doing" sketch (with steps shown), through some older crap and finally some even older character sketch which has some potential, but I never succeeded in finalizing it (It's actually my player character from older version of Cataclysm: Dark Days Ahead roguelike - http://pl.cataclysmdda.com/ )















piątek, 25 lipca 2014

Some books

I made simple 3d models for presentation of book covers made by myself!
The newest cover is the one with animal skeletons
The rest of them presented here are done during my work at Profil-Archeo Publishing House, which is focused mainly on Archaeological publications.



Additionally, that pottery bowl visible on one of the covers is a 3d reconstruction I made last year after such a small fragment [it's bronze age Pomorska (pomeranian) culture, also for Profil-Archeo.


środa, 9 lipca 2014

Visiting

I just got back from a trip to central Poland, essentially for my brother (http://music.thinkbay.net/)'s concert (trumpet, two typewriters, two sewing machines, woodwind quartet, trombone, vocal and piano jazz trio!). But in the meantime I managed to pull off some sketches.
Speed portrait of my cousin, alongside whom I made the other sketches too.
We practiced using random pose generator from posemaniacs.com,
and also the lowest pose is a random photo from 
quickposes.com.
30/90 second generated random poses from www.posemaniacs.com

just a random speed mech

what a luck!
first random photo happened to be of a guy
dressed as early medieval warrior
(sort of, the belt is kinda awkward)

niedziela, 29 czerwca 2014

WIP Kurgan

I wanted to share news on a (work-in-progress) 3d reconstruction of a burial from southern Siberia (Altai Mountains). The burial of a young woman with a child, accompanied with a bronze knife and, presumably, food, was put inside a stone chest, covered with two layers of slabs and a rock mound.